Modern Quest For The Holy Relic

Answer me
These questions three
Ere the other side ye see…

WHAT is your name?

Hi all, I’m Drinkard, and I’m here to bring you an old idea for Modern with some freshness brought to us by M15.

WHAT is your quest?
Well, you see, that’s the point. I have a few of them, and this deck meets them all.

First of all, I want to cast [c]Ensoul Artifact[/c] enchanting [c]Vault Skirge[/c] these days because of the prevalence of Burn. It can’t be that bad against most lists anyway, right?

Secondly, with all the Delver in Daily Events, [c]Ensoul Artifact[/c] is good on any flyer, whether it is [c]Ornithopter[/c] or [c]Vault Skirge[/c], and [c]Signal Pest[/c] does well to evade the Elemental tokens from [c]Young Pyromancer[/c] as a 5/5.

[c]Darksteel Citadel[/c] has to be good on turn two when it is a 5/5 indestructible.

Is all that enough? No? Well, then my quest is to find the holy grail relic. These 5/5 creatures are nothing compared to what they could be when equipped with [c]Argentum Armor[/c]. Let’s stick that on them as well. 11/11 indestructible, flying, evasive, or lifelinked sounds much better than 5/5. Oh, and we get to destroy a permanent whenever we attack.

Yes, of course this is my quest: the [c]Quest for the Holy Relic[/c]. It should be everyone’s quest.

X Marks The Spot

For us to arrive at that sweet golden grail, let’s take a look at where the treasure seekers have gone before us. Tom Ross presented us this stroke of genius in March of this year. Now, I’m a fan of The Boss (Springsteen need not apply); I love aggro lists. I was really excited to see this offering, and I eagerly awaited the results to pop up on stats pages. After all, [c]Viridian Corrupter[/c] found his way onto the scene after Ross made it so.

Weeks passed by, thirty of them to be exact, and here we are without a single result. But don’t lose heart, fellow seekers. He has pointed the way.


Sometimes you need a new perspective to find out where something is. If I may be so bold, I now will try to offer my new perspective. Let’s triangulate this thing.

Whenever a brewer such as myself is hoping to present an idea, the novelty must be in question. Here, [c]Quest for the Holy Relic[/c] decks are very easy low-hanging fruit. When someone argues they deserve credit for [c]Nivix Cyclops[/c] combo or a tribal deck, I always roll my eyes because the deck was basically built for them by Wizards. Similarly, [c]Quest for the Holy Relic[/c], with its bomb-like effect and history in Standard, has been tried, I can assure you. I doubt any option in the card pool upon Quest’s printing was missed.

I don’t aim to get credit for the idea of a deck using 0-cost creatures, [c]Glint Hawk[/c], and [c]Quest for the Holy Relic[/c]. However, I am excited about our new friend, Mr. Plan B, [c]Ensoul Artifact[/c]. Our deck has some legitimate game even in the absence of Quest. I present to you, now, our first draft.

[d title=”To Get To The Holy Grail! (Modern)”]
4 Adarkar Wastes
4 Darksteel Citadel
4 Hallowed Fountain
4 Seachrome Coast

4 Faerie Impostor
4 Glint Hawk
4 Kor Skyfisher
3 Memnite
4 Ornithopter
2 Signal Pest
4 Vault Skirge

Other Spells
1 Argentum Armor
1 Batterskull
4 Ensoul Artifact
4 Quest for the Holy Relic
4 Repeal
4 Springleaf Drum
1 Sword of War and Peace

2 Burenton Forge-Tender
2 Marrow Shards
2 Radiant Fountain
2 Rest in Peace
2 Sanctimony
2 Spellskite
2 Sunlance
1 Welding Jar[/d]

Step 1: Find your Quest.

Mulligan until you have a [c]Quest for the Holy Relic[/c], but know that [c]Ensoul Artifact[/c] makes for an acceptable keep as well. Here is where I think this deck is better than previous iterations. After a mulligan to four or as a topdeck, [c]Ensoul Artifact[/c] is so much stronger than [c]Erayo, Soratami Ascendant[/c]. This deck is so awkward without these eight cards, so don’t waiver from your purpose.

Step 2: Assemble your fellowship.

Your zero-cost creatures, [c]Faerie Impostor[/c], [c]Glint Hawk[/c], [c]Kor Skyfisher[/c], and [c]Repeal[/c] can easily activate [c]Quest for the Holy Relic[/c] on turn 2.

Step 3: Profit, of course!

Depending on what cards you’ve unfortunately drawn, the board state, and what you’re up against, you have a sweet suite of equipment to choose from as your prize. Most commonly in the early game, [c]Argentum Armor[/c] spells doom for the opponent, but artifact hate and [c]Path to Exile[/c] are things, and both are prevented by [c]Sword of War and Peace[/c]. For these cards, the sideboard also includes [c]Welding Jar[/c] and [c]Spellskite[/c] and may need more of the latter.

Should things stray the course

The sideboard is nearly entirely constructed for Burn and U/R Delver. The metagame is adjusting some, but you can expect to see the latter forever or until bannings or unbannings take place.

WHAT is your favorite color?

That’s an awkward one: Green. Like I said, I love aggro, and contrary to what Brian Demars tells me, Forests never fail me [consistently].

And, just in case…

WHAT is the capital of Assyria?

Ninevah! Ah, if only Brave Sir Robin had read about Jonah and the big fish, he wouldn’t have been cast into the pit.

This may not be your thing, and the journey may be difficult, but I know you’ll never get to the end of it and say “On second thought, let’s not go to the skies with a +6/+6 permanent-destroying flyer. It is a silly place.” Good luck, have fun.