Commander Corner: Captain Sisay

Welcome back,

[c]Captain Sisay[/c]’s life has been predetermined since her birth. Her bloodline was tampered with for years by Urza in order to create an heir to the Legacy. The Legacy was a collection of artifacts that, when together, had enough power to wipe out Yawgmoth and save the plane of Dominaria from the incoming Phyrexian invasion.

The Phyrexians discovered Urza’s plan and made an attempt to sabotage it. They raided and burned down Sisay’s hometown, killing her parents. Her parents were not able to tell her about her true destiny since she still too young. She grew up with only a slight understanding of the legend of the [c]Legacy[/c]. She then set sail on her ship, the Weatherlight, to find the remaining pieces of the Legacy.

During her travels, she amassed a crew of people that were also part of Urza’s project. She recruited [c]Gerrard[/c], [c]Hanna[/c], [c]Ertai[/c], [c]Karn[/c], [c]Rofellos[/c], and [c]Squee[/c]. They went on many journeys throughout the years, slowly gathering the pieces to the Legacy.

During this time, Sisay was captured by a former ally named [c]Starke[/c]. Starke showed them the way to the pieces of the Legacy. Rath was working for the Phyrexians, and was tasked with capturing Sisay and the Legacy. Gerrard, who left the crew when Rofellos died in battle, came back as soon as he heard the news. He led the Weatherlight crew to save their captain and take back the Legacy from the clutches of Yawgmoth. After they escaped, they crashed on Mercadia.

A short time after they made it back to Dominaria, they had to defend the plane from the Phyrexian Invasion. They held off the invasion as much as they could, but the ship was destroyed by a dragon. Karn, after regaining his memories, used the Thran Tomb to unite the pieces of the Legacy. Gerrard, Urza, and Karn himself merged together along with the Weatherlight and the other artifacts to form the weapon. The Legacy became self-aware and attacked the Phyrexians. The weapon obliterated the oncoming force and destroyed Yawgmoth. Dominaria was safe at last.

Captain Sisay is a very popular commander, at least in my play group. Her ability to tutor up other legendary cards not only speaks to the story behind her, but creates a powerful commander as well. She is able to search for just about whatever you want, whenever you want it. She keeps your hand stocked with powerful creatures, which will keep you going in the later stages of the game. Let’s see what kind of crew we can build with Captain Sisay.

mr308_Sisay

She commanded the most powerful crew in all of Dominaria, and also saved the plane from utter destruction

[d title=”Captain Sisay (EDH)”]

Commander

1 Captain Sisay

Lands

1 Yavimaya Hollow

1 Untaidake, the Cloud Keeper

1 Terramorphic Expanse

12 Plains

1 Okina, Temple to the Grandfathers

1 Myriad Landscape

1 Miren, the Moaning Well

1 Mikokoro, Center of the Sea

1 Kor Haven

1 Hall of the Bandit Lord

1 Gods’ Eye, Gate to the Reikai

12 Forest

1 Flagstones of Trokair

1 Evolving Wilds

1 Eiganjo Castle[/d]

[d]

Creatures

1 Yosei, the Morning Star

1 Yomiji, Who Bars the Way

1 Vorinclex, Voice of Hunger

1 Tolsimir Wolfblood

1 Thrun, the Last Troll

1 Sylvan Caryatid

1 Solemn Simulacrum

1 Sigarda, Host of Herons

1 Selvala, Explorer Returned

1 Sakura-Tribe Elder

1 Saffi Eriksdotter

1 Rune-Tail, Kitsune Ascendant

1 Reki, the History of Kamigawa

1 Polukranos, World Eater

1 Myojin of Life’s Web

1 Mother of Runes

1 Mangara of Corondor

1 Llanowar Elves

1 Linvala, Keeper of Silence

1 Kongming, “Sleeping Dragon”

1 Karametra, God of Harvests

1 Kamahl, Fist of Krosa

1 Iwamori of the Open Fist

1 Hua Tuo, Honored Physician

1 Fyndhorn Elves

1 Elesh Norn, Grand Cenobite

1 Eight-and-a-Half-Tails

1 Brimaz, King of Oreskos

1 Brigid, Hero of Kinsbaile

1 Bloom Tender

1 Birds of Paradise

1 Avacyn, Guardian Angel

1 Avacyn, Angel of Hope

1 Avacyn’s Pilgrim[/d]

[d]

Instants

1 Worldly Tutor

1 Swords to Plowshares

1 Path to Exile

1 Oblation

1 Crib Swap

1 Condemn

1 Beast Within

Sorceries

1 Wrath of God

1 Rampant Growth

1 Kodama’s Reach

1 Explore

1 Cultivate

1 Collective Voyage[/d]

[d]

Enchantments

1 Vassal’s Duty

1 Oblivion Ring

1 Day of Destiny

1 Banishing Light

Artifacts

1 Umezawa’s Jitte

1 Thran Dynamo

1 Quicksilver Amulet

1 Sol Ring

1 Sensei’s Divining Top

1 Konda’s Banner

1 Heroes’ Podium

1 Gilded Lotus

1 Darksteel Ingot

1 Commander’s Sphere

1 Akroma’s Memorial

[/d]

This deck is jam-packed with some of the best legendary creatures in green and white. There is a legendary creature that will suit your need for almost any situation. This type of versatility is what really gives this deck its power, as its able to adapt to almost any situation. If you need some way to deal with a massive army of tokens, [c]Brigid, Hero of Kinsbaile[/c] will get the job done. If you need some way to draw cards, [c] Selvala, Explorer Returned[/c], [c]Mikokoro, Center of the Sea[/c], and [c]Reki, the History of Kamigawa[/c] will keep your hand full. If the board gets to a stalemate and you need a trump, look no further than [c]Akroma’s Memorial[/c] which will let you just run over your opponent.¬†

You also gain access to a tutorable anthem effect in the form of [c]Day of Destiny[/c], which is another great way to end board stalls. This deck has it all. Its biggest downfall though is that it’s very mana hungry. Some of these spells cost upwards of eight mana, and without an effective way to cheat them in outside of Quicksilver Amulet, it may take some time for you to amass the army that you need. There are a lot of ways to ramp up though, so that should help ease things out for you.

[c]Captain Sisay[/c] is arguably the best commander in these colors. Her versatility gives pilots the edge against the field. Power aside, it’s always fun to play with a lot of sweet legendary creatures. That’s what this deck is about. It’s about having fun and playing with some of your favorite legends across Magic’s expansive history. It’s a straight-forward toolbox strategy that can be difficult for your opponents to overcome. There’s a pretty good reason why she’s the captain of this crew.

Thank you guys for checking out this weeks Commander Corner. If you have any suggestions, as always let me know in the comments below. Next week, we have fun in a bouncy house. See you soon, my friends.

– Steven Gulsby