Welcome back,

For this week’s article, I decided to play a deck that is a bit outside my comfort zone. I decided to play a deck with green in it. And not just a tad bit of green for some utility, like in Roon of the Hidden Realm; this deck has a huge focus on green.

It focuses all around lands, whether it be pulling them into your hand, playing extra lands a turn, or sacrificing them. This type of strategy isn’t something I normally do, but I will have to admit, I had a lot of fun doing it. This build has an engine built into it. It constantly recycles the same lands so that our angry general can throw them at your opponent or their creatures, and it was very amusing indeed. It plays like no other deck I’ve ever played before, and it was an interesting experience. Let’s take a look at what Borborygmos Enraged can throw at our opponent this week.

Borborygmos-Enraged

Arguably the biggest general that will ever be featured here, he gets your opponent dead and fast. You just have to put in the effort to get there.

Borborygmos, the Land Chucker (EDH)

Commander (1)
Borborygmos Enraged
Lands (37)
Centaur Garden
Dormant Volcano
Dryad Arbor
Dust Bowl
Dwarven Ruins
Evolving Wilds
10 Forest
Ghost Quarter
Gruul Turf
Hall of the Bandit Lord
Havenwood Battleground
Jungle Basin
Lotus Vale
Mountain
Myriad Landscape
Naya Panorama
Petrified Field
Strip Mine
Tectonic Edge
Terramorphic Expanse
Thawing Glaciers
Wooded Foothills

Creatures (16)
Avenger of Zendikar
Azusa, Lost but Seeking
Balefire Dragon
Bloom Tender
Borderland Ranger
Budoka Gardener
Cartographer
Civic Wayfinder
Dragonmaster Outcast
Gatecreeper Vine
Greenseeker
Groundskeeper
Hornet Queen
Inferno Titan
Liege of the Tangle
Lotus Cobra

Creatures (Cont.) (16)
Mana-Charged Dragon
Oracle of Mul Daya
Rampaging Baloths
Realm Seekers
Sakura-Tribe Elder
Sakura-Tribe Scout
Satyr Wayfinder
Scute Mob
Solemn Simulacrum
Steel Hellkite
Sylvan Ranger
Tilling Treefolk
Titania, Protector of Argoth
Vorinclex, Voice of Hunger
Xenagos, God of Revels
Yavimaya Elder

Instants (7)
Beast Within
Destructive Revelry
Lightning Bolt
Lightning Storm
Realms Uncharted
Searing Blaze
Sprouting Vines

Sorceries (12)
Cultivate
Explore
Green Sun’s Zenith
Journey of Discovery
Kodama’s Reach
Land Grant
Life from the Loam
Mizzium Mortars
Rampant Growth
Seek the Horizon
Summer Bloom
Sylvan Scrying

Enchantments (5)
Abundance
Elfhame Sanctuary
Exploration
Lignify
Song of the Dryads

Artifacts (6)
Crucible of Worlds
Firewild Borderpost
Gilded Lotus
Khalni Gem
Lightning Greaves
Sol Ring

I think that it’s plain to see what this deck does best. It ramps you out and fills your hand with lands for later when you get Borborygmos Enraged out. At that point, the deck goes into overdrive as you’re able to make use of the lands you have been stockpiling in your hand for the entire game. Then you get to recycle those lands and start flinging them at your opponents or their creatures. Once you get this engine going, it’s gonna be hard for your opponent to turn the game back around.

The main cards that will keep you going throughout the game are Life from the Loam and to a lesser extent Groundskeeper. These cards will let you keep going through the entire game and provide an engine on their own. Life from the Loam in particular is an all-star in this deck. In tandem with Strip Mine, Dust Bowl, and other various lands that sacrifice themselves, Life from the Loam is fantastic. It pretty much is its own engine. Groundskeeper is a great card, but only if you have Borborygmos Enraged out for it to work at its best. It’s solid with Dust Bowl, though, which is very good at keeping your opponent from stabilizing and developing their resources.

While keeping your hand filled with lands, this deck also will ramp you out as fast as possible. Cards like Lotus Cobra, Azusa, Lost but Seeking, Exploration, and Summer Bloom will make sure that you get out as much lands as possible. The faster you can get out Borborygmos or any of the other huge threats such as Balefire Dragon or Avenger of Zendikar the better. This deck sometimes will stumble around sometimes, as it can take a bit to ramp up into your end game. Strip Mine and Dust Bowl should help you keep your opponent from developing a higher amount of resources while you develop yours. Once you can get into the late game and cast Borborygmos, the game is pretty much over.

This deck is an interesting one. Borborygmos Enraged lends himself to a different style of deck, which is why I think I liked this build as much as I did. This engine style deck that throws land after land at your opponent is fun and interesting. Having a deck that is actually looking to flood out a bit is something that not a lot of decks are looking to do. It’s a cool feeling when you throw down a hand full of lands at your opponent and deal them twenty one points of damage to win the game. If you’re looking for a unique deck or like to utilize your lands to their fullest potential, then this is the deck for you.

Thank you for checking out this weeks Commander Corner. If you have any recommendations for a commander that you want me to take a look at in the future, let me know in the comments below.

Next week, we bring back the dead. See you soon my friends.

– Steven Gulsby

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