Tribal Fun in Modern #7: Silvery Slivers

sliver hivelord art

On with another week of Tribal Fun in Modern! This is going to be another fairly laid back week. This week I’ll try to make the best of the great casual tribe of slivers. Here is the deck:

[d title=”Slivers (Modern)”]

4 Mutavault
4 Sliver Hive
4 Cavern of Souls
3 Verdant Catacombs
1 Windswept Heath
1 Godless Shrine
1 Overgrown Tomb
1 Watery Grave
1 Blood Crypt
1 Swamp
1 Forest

3 Homing Sliver
3 Manaweft Sliver
4 Necrotic Sliver
2 Harmonic Sliver
4 Galerider Sliver
4 Sedge Sliver
4 Predatory Sliver
4 Sinew Sliver
2 Sliver Legion

4 Aether Vial

Instants and Sorceries
4 Abrupt Decay

1 Harmonic Sliver
3 Thoughtseize
2 Relic of Progenitus
3 Leyline of Sanctity
2 Combust
4 Mana Leak [/d]

A deck somewhat similar to this did well in Grand Prix Milan towards the end of last year. As always, I am going to give you the run-down on card choices, strategy, play style, match-up and sideboarding guide, and some different versions of the deck.

[c]Homing Sliver[/c] and [c]Manaweft Sliver[/c] are the straight up utility cards. [c]Homing Sliver[/c] allows for you to fetch any sliver you need. [c]Manaweft Sliver[/c] allows for ramp, fixing, and blocking all day when combined with [c]Sedge Sliver[/c].

[c]Necrotic Sliver[/c] and [c]Harmonic Sliver[/c] destroys things. [c]Necrotic Sliver[/c] can do some work and allow all of your slivers (+3 mana) to trade with anything on the board. He is a real powerhouse. [c]Harmonic Sliver[/c] can do some work against Affinity and can be fetched if need be. He is not nearly as good as [c]Necrotic Sliver[/c] but still warrants an inclusion in the deck.

[c]Galerider Sliver[/c], [c]Sedge Sliver[/c], [c]Predatory Sliver[/c], [c]Sinew Sliver[/c], and [c]Sliver Legion[/c] are the slivers that win you the game. [c]Galerider Sliver[/c] allows for great early evasion. [c]Sedge Sliver[/c] likely provides a nice +1/+1 boost and allows for regeneration, which is very nice. [c]Predatory Sliver[/c] and [c]Sinew Sliver[/c] both allow for very nice aggression and are cheap anthem effects. [c]Sliver Legion[/c] probably just means that any sliver will get through for lethal. It is a [c]Coat of Arms[/c] effect.

[c]Abrupt Decay[/c] is the only spell-based removal in the deck and can get rid of problems. [c]Aether Vial[/c] allows for great aggression and acts as somewhat of a mana fixer.

The land base is pretty complex. [c]Mutavault[/c] is the only colorless land and acts as a big sliver. [c]Sliver Hive[/c] is a five color land and pumps out 1/1 slivers late game. [c]Cavern of Souls[/c] is as good as ever.

The strategy is a bit in-depth. I don’t know a ton about the deck, as I haven’t tested it a ton, but still, it plays all five colors, so make sure that you play your lands in an effective manner. As well, the deck is fairly aggressive. In general I like to keep [c]Aether Vial[/c]s at 2 counters, ticking up to 3 as I need it. The deck is fairly aggressive so try to dump out your hand and use your on a stick removal only when you really need it or to push in for some extra damage. As well, the deck has a decent late game.

Mulligans are tricky with this deck, especially game 1. Generally, if you feel a hand is too narrow I would generally probably still keep it, as that means that there are a lot of outs you can draw into to make the hand increasingly better.

The deck plays like a casual slivers deck. There is a lot of pumping of the whole team and games feel hectic but fast paced. I don’t really know any other way to describe it.

As I said I haven’t tested this deck a ton and it seems like it is fairly high variance so it is fairly 50%/50% in most matchups. It generally does a little better against Tron and Twin. The extra [c]Harmonic Sliver[/c] is for Affinity. The [c]Thoughtseize[/c]s are if you need early disruption, such as a Twin, control, or combo matchup. The [c]Relic of Progenitus[/c] are for anything graveyard and anything that runs [c]Tarmogoyf[/c]. The [c]Leyline of Sanctity[/c] is for the burn matchup, the [c]Combust[/c] against Twin, abzan, and anything white or blue, and the [c]Mana Leak[/c] is if you can slow down and want to take more of a control/tempo route.

There are so many slivers out there to change up the deck but those I recommend are [c]Bonescythe Sliver[/c], [c]Darkheart Sliver[/c], [c]Diffusion Sliver[/c], [c]Fury Sliver[/c], [c]Hibernation Sliver[/c], [c]Leeching Sliver[/c], [c]Megantic Sliver[/c] and [c]Sliver Hivelord[/c]. These all could potentially find a home in the deck. As well, of course you can play with the numbers and reduce to possibly 3 colors (jund, abzan, mardu, naya).

Thank you for the continued support of the series and I hope you have some fun times playing with this sliver deck! I can talk to you about any choices in the comments! Feel free to ask.