Legacy on Mondays: EPIC Combo

Welcome Back!

So as you all know, I am a huge fan of combo decks in this format. I spent a month writing about [c]High Tide[/c] for goodness’ sake! But this week I want to share a combo deck that is even crazier in some circumstances. I mean, [c]Omniscience[/c] is a helluva card. Before M13 though, we had a blue enchantment that was equally broken: [c]Dream Halls[/c]. For half the mana, both players get a way of going bananas and casting everything just by discarding a card with a common color. The best part of this deck is that it uses that weird, never-player rare from Conflux: [c]Conflux[/c]. Casting [c]Conflux[/c] with any card in the deck in hand allows us to pull of some incredibly broken things. Check out the list:

[d title=”Dream Halls”]
Creatures
1 Bogardan Hellkite
4 Progenitus
Artifacts
3 Lotus Petal
Enchantments
4 Dream Halls
Instants/Sorceries
4 Brainstorm
4 Force of Will
4 Conflux
3 Cruel Ultimatum
4 Ponder
4 Show and Tell
4 Thoughtseize
4 Lim-Dûl’s Vault
Lands
5 Island
3 Ancient Tomb
4 Flooded Strand
1 Polluted Delta
2 Scalding Tarn
2 Underground Sea
Sideboard
2 Pithing Needle
3 Propaganda
2 Meditate
1 Hydroblast
1 Rushing River
2 Spell Pierce
4 Duress
[/d]

The Setup

Like most combo decks, this one packs a plethora of spells to set up the combo turn. The classics like [c]Brainstorm[/c] and [c]Ponder[/c] are of course present, but there is one card here that is strangely good but awkwardly worded: [c]Lim-Dul’s Vault[/c]. The vault is amazing; for just a few life points it lets you set up amazing draws for a few turns.

Another part of the setup that I believe most people ignore is the pre-protection. Having 4 [c]Thoughtseize[/c] main deck allows us to remove some of the opponent’s permission before trying to get a [c]Dream Halls[/c] down. We then have [c]Force of Will[/c] to fight through whatever else they may have. Overall, the potential to have a safe combo is very high in this deck. As you will see in the next section, [c]Conflux[/c] also enables a very safe combo while trying to go off, as it can find [c]Force of Will[/c] while you attempt to kill them.

The Combo

Step 1: Get [c]Dream Halls[/c] in play. This can be achieved by hard-casting it with [c]Lotus Petal[/c] and [c]Ancient Tomb[/c], or by using [c]Show and Tell[/c]. [c]Show and Tell[/c] can also be used to just drop [c]Progenitus[/c] into play, which is brutal. He can also be cast using [c]Dream Halls[/c] if a combo is not available. This can just put away most fair decks.

Step 2: Cast [c]Conflux[/c] using the Halls. Search for [c]Bogardan Hellkite[/c], a [c]Cruel Ultimatum[/c], another [c]Conflux[/c], [c]Force of Will[/c], and [c]Progenitus[/c].

Step 3: Discard the Hellkite to cast an Ultimatum, returning Hellkite to your hand.

Step 4: Cast the other [c]Conflux[/c], searching up the same things except keeping the Force in hand and the Hellkite.

Step 5: Repeat using all three [c]Cruel Ultimatum[/c] to get the opponent to 5, then for the kill just cast the Hellkite with [c]Dream Halls[/c] for the final 5 damage.

Step 6: GG.

It is really an amazing deck. The fact that you are casting so many spells to win is rather irrelevant; the deck can find a [c]Force of Will[/c] every time you [c]Conflux[/c]. The [c]Progenitus[/c] backup plan is also very effective, especially against fair decks. Fortunately, [c]Dream Halls[/c] is also a state-based effect (I am pretty sure that’s what it is called? Judges, please confirm!), which means that [c]Pithing Needle[/c] and [c]Phyrexian Revoker[/c] are completely ineffective combo hate.

The sideboard also gives the deck some resiliency and backup against other strategies. It is fairly self-explanatory, except for [c]Raging River[/c] and [c]Meditate[/c]. The River is for matchups when lots of permanent removal, i.e. [c]Qasali Pridemage[/c] and friends, will be there to try and slow you down. Normally the land sac doesn’t matter too much, especially for the benefits of being able to hit two things instead of one. [c]Meditate[/c] is for the control matchups when drawing cards is worth skipping a turn. It also goes along quite nicely with [c]Lim-Dul’s Vault[/c] to get powerful combo hands.

Well, that’s all for this week. I hope you like the deck, and maybe you will play it instead of Sneak & Show for more fun and cool wins at your next event. Thanks for reading!

/Peyton